Sometimes, you need to use a dynamic textfield in flash where it’s necessary or more convenient to create the textfield completely dynamically (not placed on the stage in a movieclip in the library). You style your text nicely and set up everything so that it looks just right and then when you go to animate it, the animation looks very rigid and jaggy. This issue is most likely the result of the gridFitType property.

GridFitType is a textfield property that controls how a textfield’s anti-aliased pixels appear within the the stage’s pixel grid. When the textfield is resizing, it’s pixels might be forced out of the flash stage’s pixel grid, which in turn may force a word to move over to the next pixel, which in turn can force it down to the next line if it’s close to the edge. It also makes it so that when animating, each pixel rounds out its position to the next full pixel instead of letting it smoothly animate between pixels, creating the jagged looking motion

The solution to this jagged pixel animation issue is to change the gridFitType property to either NONE or SUBPIXEL. When the textfield is created dynamically, the default gridPixelType is set to PIXEL, while when created through the IDE it’s set to NONE. Below is an explanation of the three options below according to the Adobe AS3 livedocs here.

The 3 available options are:

  • NONE– This specifies no grid fitting and provides for the smoothest animation. This is the default when a new textfield is placed on the stage through the IDE.
  • PIXEL– This specifies that strong horizontal and vertical lines are fit to the pixel grid. This setting works only for left-aligned text fields. This setting generally provides the best legibility for left-aligned text. This is the default for dynamically created text fields.
  • SUBPIXEL – This specifies that strong horizontal and vertical lines are fit to the subpixel grid on an LCD monitor. The subpixel setting is generally good for right-aligned and center-aligned dynamic text, and it is sometimes a useful trade-off for animation versus text quality.

In order to take advantage of the GridFitType property, the textfield’s anti-alias property is set to ADVANCED. Otherwise, it will use the default gridFitType property.

The examples below show how the default textfield plus the 3 types affect the text when it’s being resized. As you can see, setting it to NONE is the smoothest, while PIXEL is the most readable. Setting it to SUBPIXEL is best when you need something more readable than none and smoother than PIXEL.

[swfobj src=”” alt=”This shows how the default and the 3 types of gridFitTypes when applied to a textField that is created dynamically and has animation applied to it.” width=”400″ height=”340″ align=”center” allowfullscreen=”false” required_player_version=”10″]