It’s crazy to think that we are all still talking about animated gifs in 2015. But we are. Even though it may seem like a silly thing to do, Cinder supports the loading and displaying of animated gifs.
Following is a simple class for loading and playing said animated gifs. All it does is loads the animated gif from your asset folder. You can optionally set the framerate to something other than the default 60fps. Note, this doesn’t take the original gif framerate and timing into account. It simply loads and stores references to the frames of the gif. If you want more advanced control over decoding and encoding animated gifs, check out Jesús Gollonet’s GifEncoder and GifDecoder Open Frameworks add-ons. You should be able to use them in Cinder with relatively little effort.